The exhibition project aims to introduce contemporary Czech games in all their complexity – not only by showcasing the individual games, but also by presenting the creative process, focusing on selected elements that define the studios and their approach to the chosen theme.
The curated selection of games is based primarily on their content design, audiovisual qualities, interactivity, relationship to Czech culture, history, society, and their educational aspect. The collection also includes games suitable for the visually impaired.
The project was developed in collaboration with a number of partners from both the professional and academic scenes, including the industry association, the Association of the Gaming Industry.
Czech games and studios in this category have been known and popular all over the world, even among those who are not usually interested in video games.
Arma (Bohemia Interactive Studio — 2022), Beat Saber (Beat Games — 2018), Creaks (Amanita Design — 2020), Euro Truck Simulator 2 (SCS Software — 2012), Factorio (Wube Software — 2020), Gray Zone (Madfinger Games, a.s.), Kingdom Come: Deliverance I and II (Warhorse Studios — 2018, 2025), Mafia: Definitive Edition (Hangar 13 — 2020), Space Engineers (Keen Software House — 2018)
Game creators have the freedom to experiment with the game mechanics, storytelling and visual style, which results in unique and bold concepts that stand out from mainstream titles. Some of the games featured here offer educational content, address social issues or focus on accessibility.
Afterglitch (Hangonit – 2022), Evidence 111 (Play By Ears — 2020, audio game), Hobo: Tough Life (Perun Creative — 2021), Mashinky (Jan Zelený — 2018), Phonopolis (Amanita Design — in development), Playing Kafka (Charles Games), Someday You'll Return (CBE Software — 2020), Svoboda 1945: Liberation (Charles Games — 2021), To the Dragon Cave (KIKIRIKI GAMES — 2022, audio game)
Time-proven techniques are blended with current trends and the developers are constantly pushing the boundaries of the gaming experience.
Bzzzt (KO.DLL — 2023), FixFox (Rendlike — 2022), HROT (Spytihněv — 2023), Kromlech (Perun Creative — in development), Lords and Villeins (Honestly Games — 2022), Last Train Home (Ashborne Games — 2023), Nebuchadnezzar (Nepos Games — 2021), Ministry of Broadcast (Ministry of Broadcast Studios — 2020), The Last Oricru (GoldKnights — 2022)
Germany, Nuremberg / Haus des Spiels (side program at Nuremberg Toy Fair)
France, Paris / Czech Centre Paris / Infinite Universes: Secret Cave
Taiwan, Taipei / Taipei Game Show / B2B zone
Taiwan / Taipei Game Show / B2C, B2B zones
Egypt, Cairo / Arabic Digital Expression Foundation, Cairotronica
Czech Republic, Zlín / Zlín Film Festival
Slovenia, Ljubljana / Ment Festival
USA, New York / Czech Centre New York
Czech Republic, Prague / Composers Summit Prague
United Kingdom, London / Czech Centre London
Czech Republic, Liberec / Anifilm 2024
Czech Republic, Brno / Game Access Conference
Czech Republic, Prague / Open Day at the Ministry of Foreign Affairs
Japan, Tokyo / Czech Centre Tokyo
Hong Kong / Hong Kong Baptist University, Hong Kong Institute of Information Technology, Cyberport
Czech Republic, Prague / Game Developers Session Prague 2023
Romania
Poland
Serbia
The Czech Centres and Radio Prague International have jointly produced a series of 10 short videos focusing on contemporary Czech computer games.
Curator: Miroslav Žák / founder of the Czech and Slovak video game archive Visiongame.cz
Graphic Design: Vanda Žáková, Anastasiia Artemyak
Contact: Anastasiia Artemyak, artemyak@czechcentres.cz